- Licenses : GPL
- Operating Systems : POSIX, Windows, Mac OS X
- Implementation : C
Friday, October 09, 2009
PrBoom-Plus : A modified PrBoom port
PrBoom-Plus is a modified PrBoom port with uncapped framerate, variable gamespeed, re-record, walkcam, chasecam, full mouselook, FOV, and other features without loss of compatibility with the original Doom.
Thursday, October 01, 2009
An object-oriented Game Engine
An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
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