[Environment] | Win32 (MS Windows), X11 Applications | |
[Intended Audience] | Developers, End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | Microsoft :: Windows :: Windows NT/2000/XP, POSIX :: Linux | |
[Programming Language] | C++ | |
[Topic] | Games/Entertainment :: Turn Based Strategy |
Saturday, December 24, 2005
FreeOrion: A turn-based game of epic space strategy game inspired by Master of Orion
FreeOrion is a turn-based game of epic space strategy game inspired by Master of Orion. It builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of customization of the game engine and the story elements by the community, the development team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model.
Sunday, December 18, 2005
Linux Quake Howto
The Linux Quake Howto is a modern guide to Quake, a collection of the most useful tips, and a pointer to the best resources still available on the Web. The focus is on GLQuake, but it also covers Quakeworld, Quake II, and III.
Wednesday, December 14, 2005
GalaxyMage: A tactical/strategic RPG
GalaxyMage is a tactical/strategic RPG. A tactical RPG is a type of role-playing game where turn-based battles are fought on a 3D map. Examples of commercial tactical RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: Hour of Darkness. GalaxyMage is designed to be relatively simple to pick up and play without getting bogged down in the details of the battle mechanics. But it also allows for a lot of character development and customization.
[Environment] | MacOS X, Win32 (MS Windows), X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | MacOS X, Microsoft :: Windows, OS Independent, POSIX :: Linux | |
[Programming Language] | Python | |
[Topic] | Games/Entertainment, Games/Entertainment :: Role-Playing, Games/Entertainment :: Turn Based Strategy |
Sunday, December 04, 2005
Kye: A puzzle game which takes ideas from Sokoban and the genre of falling-rocks puzzle games
Kye is a puzzle game which takes ideas from Sokoban and the genre of falling-rocks puzzle games. However, it includes a wider range of objects, allowing a larger variety of puzzles to be constructed. It is a clone of the original, shareware, Kye for Windows, and is compatible with the large number of existing extra levels designed for the Windows version of Kye.
[Environment] | X11 Applications :: GTK | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | POSIX | |
[Programming Language] | Python | |
[Topic] | Games/Entertainment :: Puzzle Games |
Saturday, December 03, 2005
Lost Labyrinth: A rogue-like role-playing game
Lost Labyrinth is a rogue-like role-playing game. It uses a Zelda-like graphics engine, and has high replayability.
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | POSIX :: Linux | |
[Topic] | Games/Entertainment :: Role-Playing |
Sunday, November 27, 2005
StormWar: A 3D realtime strategy game
StormWar is a 3D realtime strategy game inspired by a quite unknown but great old game: NetStorm, Islands at War.
[Environment] | X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | Microsoft :: Windows :: Windows 95/98/ME, Microsoft :: Windows :: Windows NT/2000/XP, POSIX :: Linux | |
[Programming Language] | C | |
[Topic] | Games/Entertainment :: Real Time Strategy |
Monday, November 21, 2005
The Flight Gear Flight Simulator project
The Flight Gear Flight Simulator project is a free, open-source, multi-platform, cooperative flight sim development project. Source code for the entire project is available and licensed under the GPL. The Flight Gear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a good basic sim that can be expanded and improved upon by anyone interested in contributing.
Tuesday, November 15, 2005
Freeciv: A multiuser reimplementation for Unix/X of the famous Microprose game of Civilization
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.
[Environment] | X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | MacOS X, Microsoft :: Windows :: Windows 95/98/ME, Microsoft :: Windows :: Windows NT/2000/XP, OS Independent, OS/2, POSIX, POSIX :: BSD :: FreeBSD, POSIX :: BSD :: NetBSD, POSIX :: BSD :: OpenBSD, POSIX :: HP-UX, POSIX :: IRIX, POSIX :: Linux, POSIX :: SunOS/Solaris | |
[Programming Language] | C | |
[Topic] | Games/Entertainment, Games/Entertainment :: Real Time Strategy, Games/Entertainment :: Turn Based Strategy |
Sunday, November 13, 2005
Childsplay: A suite of educational games for young children
Childsplay is a suite of educational games for young children. It aims to be more games-like than gcompris.
[Environment] | Win32 (MS Windows), X11 Applications | |
[Intended Audience] | Developers, End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | Microsoft :: Windows, POSIX :: Linux | |
[Programming Language] | Python | |
[Topic] | Education, Games/Entertainment |
Monday, November 07, 2005
Allegro: A multi-platform game library for C/C++ developers
Allegro is a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, file management functions, compressed datafile, and a GUI.
[Environment] | Win32 (MS Windows) | |
[Intended Audience] | Developers | |
[License] | Freely Distributable, Freeware | |
[Operating System] | BeOS, MacOS, Microsoft :: MS-DOS, Microsoft :: Windows, POSIX :: BSD, POSIX :: Linux | |
[Programming Language] | C | |
[Topic] | Games/Entertainment, Multimedia :: Graphics, Software Development :: Libraries |
XBlockOut: An excellent 3D game of Tetris/Block Dropping
XBlockOut is an excellent 3D game of Tetris/Block Dropping. It has nice graphics, offers great information support and it is very stable.
Environment] | X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | POSIX, Unix | |
[Programming Language] | C | |
[Topic] | Games/Entertainment :: Puzzle Games |
Friday, October 21, 2005
Thousand Parsec
Thousand Parsec is a 4 Xs game (eXplore, eXpand, eXterminate, eXploit). Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system, where new technologies may be introduced mid-game.
[Environment] | X11 Applications :: GTK | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | Microsoft :: Windows, POSIX :: Linux | |
[Programming Language] | C++, Python | |
[Topic] | Games/Entertainment, Games/Entertainment :: Turn Based Strategy |
XQF: Quake/QuakeWorld/Quake2/Quake3 server browser and launcher for Linux/X11
XQF is Quake/QuakeWorld/Quake2/Quake3 server browser and launcher for Linux/X11. It's a frontend to QStat, a program by Steve Jankowski. XQF uses the GTK+. For more information, screenshots, source code, precompiled binaries, see the XQF Homepage.
[Environment] | X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | POSIX, POSIX :: Linux | |
[Programming Language] | C | |
[Topic] | Games/Entertainment, Games/Entertainment :: First Person Shooters |
Thursday, October 20, 2005
The Battle for Wesnoth
The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
[Environment] | X11 Applications | |
[Intended Audience] | End Users/Desktop | |
[License] | OSI Approved :: GNU General Public License (GPL) | |
[Operating System] | MacOS X, Microsoft :: Windows :: Windows 95/98/ME, POSIX :: Linux | |
[Programming Language] | C++ | |
[Topic] | Games/Entertainment :: Turn Based Strategy |
Wednesday, October 19, 2005
The Crate Game Engine
The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible. An XML game loader will be implemented to make creating games require no recompiling.
[License] | OSI Approved :: GNU Lesser General Public License (LGPL) | |
[Operating System] | POSIX | |
[Programming Language] | C++ | |
[Topic] | Games/Entertainment, Software Development :: Libraries |
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