Saturday, December 24, 2005

FreeOrion: A turn-based game of epic space strategy game inspired by Master of Orion

FreeOrion is a turn-based game of epic space strategy game inspired by Master of Orion. It builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of customization of the game engine and the story elements by the community, the development team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model.

[Environment] Win32 (MS Windows), X11 Applications
[Intended Audience] Developers, End Users/Desktop
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] Microsoft :: Windows :: Windows NT/2000/XP, POSIX :: Linux
[Programming Language] C++
[Topic] Games/Entertainment :: Turn Based Strategy

Sunday, December 18, 2005

Linux Quake Howto

The Linux Quake Howto is a modern guide to Quake, a collection of the most useful tips, and a pointer to the best resources still available on the Web. The focus is on GLQuake, but it also covers Quakeworld, Quake II, and III.

Wednesday, December 14, 2005

GalaxyMage: A tactical/strategic RPG

GalaxyMage is a tactical/strategic RPG. A tactical RPG is a type of role-playing game where turn-based battles are fought on a 3D map. Examples of commercial tactical RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: Hour of Darkness. GalaxyMage is designed to be relatively simple to pick up and play without getting bogged down in the details of the battle mechanics. But it also allows for a lot of character development and customization.

[Environment] MacOS X, Win32 (MS Windows), X11 Applications
[Intended Audience] End Users/Desktop
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] MacOS X, Microsoft :: Windows, OS Independent, POSIX :: Linux
[Programming Language] Python
[Topic] Games/Entertainment, Games/Entertainment :: Role-Playing, Games/Entertainment :: Turn Based Strategy

Sunday, December 04, 2005

Kye: A puzzle game which takes ideas from Sokoban and the genre of falling-rocks puzzle games

Kye is a puzzle game which takes ideas from Sokoban and the genre of falling-rocks puzzle games. However, it includes a wider range of objects, allowing a larger variety of puzzles to be constructed. It is a clone of the original, shareware, Kye for Windows, and is compatible with the large number of existing extra levels designed for the Windows version of Kye.

[Environment] X11 Applications :: GTK
[Intended Audience] End Users/Desktop
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] POSIX
[Programming Language] Python
[Topic] Games/Entertainment :: Puzzle Games

Saturday, December 03, 2005

Monday, November 21, 2005

The Flight Gear Flight Simulator project

The Flight Gear Flight Simulator project is a free, open-source, multi-platform, cooperative flight sim development project. Source code for the entire project is available and licensed under the GPL. The Flight Gear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a good basic sim that can be expanded and improved upon by anyone interested in contributing.

Tuesday, November 15, 2005

Freeciv: A multiuser reimplementation for Unix/X of the famous Microprose game of Civilization

Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.

[Environment] X11 Applications
[Intended Audience] End Users/Desktop
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] MacOS X, Microsoft :: Windows :: Windows 95/98/ME, Microsoft :: Windows :: Windows NT/2000/XP, OS Independent, OS/2, POSIX, POSIX :: BSD :: FreeBSD, POSIX :: BSD :: NetBSD, POSIX :: BSD :: OpenBSD, POSIX :: HP-UX, POSIX :: IRIX, POSIX :: Linux, POSIX :: SunOS/Solaris
[Programming Language] C
[Topic] Games/Entertainment, Games/Entertainment :: Real Time Strategy, Games/Entertainment :: Turn Based Strategy

Monday, November 07, 2005

Allegro: A multi-platform game library for C/C++ developers


Allegro is a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, file management functions, compressed datafile, and a GUI.

[Environment] Win32 (MS Windows)
[Intended Audience] Developers
[License] Freely Distributable, Freeware
[Operating System] BeOS, MacOS, Microsoft :: MS-DOS, Microsoft :: Windows, POSIX :: BSD, POSIX :: Linux
[Programming Language] C
[Topic] Games/Entertainment, Multimedia :: Graphics, Software Development :: Libraries

XBlockOut: An excellent 3D game of Tetris/Block Dropping

XBlockOut is an excellent 3D game of Tetris/Block Dropping. It has nice graphics, offers great information support and it is very stable.

Environment]
X11 Applications
[Intended Audience]
End Users/Desktop
[License]
OSI Approved :: GNU General Public License (GPL)
[Operating System]
POSIX, Unix
[Programming Language]
C
[Topic]
Games/Entertainment :: Puzzle Games

Friday, October 21, 2005

Thousand Parsec

Thousand Parsec is a 4 Xs game (eXplore, eXpand, eXterminate, eXploit). Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system, where new technologies may be introduced mid-game.

[Environment] X11 Applications :: GTK
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] Microsoft :: Windows, POSIX :: Linux
[Programming Language] C++, Python
[Topic] Games/Entertainment, Games/Entertainment :: Turn Based Strategy

XQF: Quake/QuakeWorld/Quake2/Quake3 server browser and launcher for Linux/X11


XQF is Quake/QuakeWorld/Quake2/Quake3 server browser and launcher for Linux/X11. It's a frontend to QStat, a program by Steve Jankowski. XQF uses the GTK+. For more information, screenshots, source code, precompiled binaries, see the XQF Homepage.

[Environment] X11 Applications
[Intended Audience] End Users/Desktop
[License] OSI Approved :: GNU General Public License (GPL)
[Operating System] POSIX, POSIX :: Linux
[Programming Language] C
[Topic] Games/Entertainment, Games/Entertainment :: First Person Shooters

Wednesday, October 19, 2005

The Crate Game Engine


The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering engine and scripting engine are removed from the game engine to make the specialization of games as easy as possible. An XML game loader will be implemented to make creating games require no recompiling.

[License]
OSI Approved :: GNU Lesser General Public License (LGPL)
[Operating System]
POSIX
[Programming Language]
C++
[Topic]
Games/Entertainment, Software Development :: Libraries